Development realized that both of these situations were problems, which was easily solved by moving the trigger from the end of the controller's turn to the start of the next turn
The explore mechanic pulls double duty in the deck and offers a repeatable source of card advantage, lands, and a way to build threats
Secret Lair x The Office: Dwights Destiny Secret Lair x The Office: Dwights Destiny Heliod, Sun-Crowned (102k decks plus 4200 as Commander, Constellation Foil $24, SLD Borderless Foil $21) Steelshapers Gift (92k decks, CMM Borderless foil $10, SLD foil $12) Swords to Plowshares (2 million decks, a million special arts) Baral, Chief of Compliance (86k decks, plus 4100 as Commander, serialized $300, SLD foil $6, SLD foil $14) Garruk Relentless (4500 decks, no special arts) Reaper King (4000 decks plus 6500 as Commander, no special arts) The cards here add up decently, but this is an odd choice, given that The Office ended twelve years ago and its peak was several years earlier
On top of that, it makes any spell cast from graveyards or exile cost 2 more, which punishes popular recursion and flashback strategies